# Template Spec — CharacterJourney (pilot) Produced by the guided brief (`docs/TEMPLATE_BRIEF.md`). The first filled spec — serves as the audit trail and the contract a future AI/user-form would emit. ## Decisions (from the brief) - **Type:** character explainer / story (framework targets ALL Renderforest-style types — logo reveal, opener, slideshow, promo, showcase, personal/commercial — via the shared scene-block engine; this is the first concrete template). - **Story:** Idea → struggle → tool → win. - **Design ingredients (all on):** flat 2.5D characters · 3D depth + parallax · kinetic typography · film finish (grain/vignette/micro-motion). - **Timing:** standard — 3s default, editable 1–6s per scene. - **Colors:** theme + 4-color tweak (curated `THEMES`, then accent/secondary/bg/text override). Pilot theme: `warm-editorial`. - **Music:** per-category/vibe — a tagged library; this arc → "uplifting build". *(Dependency: vendored CC0 music not yet sourced — audio hooks designed, stubbed.)* - **SFX:** optional, operator-placed (whoosh/click on transitions), user-toggle. *(Dependency: vendored CC0 SFX not yet sourced.)* - **Aspect:** all three (16:9 / 1:1 / 9:16), re-flowed. ## Scene list (storyboard) — `src/scenes/presets.ts` `CHARACTER_JOURNEY` | # | Block | Dur | Beat | Copy (fa) | |---|---|---|---|---| | 1 | TitleCard | 4s | Hook | «از یک ایده تا واقعیت» | | 2 | CharacterScene | 3s | Idea | «یک ایده» (cup) | | 3 | CharacterScene | 3s | Struggle | «اما سخت بود» | | 4 | CharacterScene | 3s | Tool | «تا اینکه…» (laptop) | | 5 | Slideshow | 6s | Value | «چرا فلت‌رندر؟» × 3 | | 6 | CharacterScene | 3s | Win | «و حالا…» (plant) | | 7 | OutroCTA | 4s | CTA | «فلت‌رندر» + «رایگان شروع کن» | Total ≈ 26s (dynamic; tracks Σ per-scene durations). ## Editable surface (the "rails") - **Content:** per-scene title/caption/text/character/prop/slides (bounded fields, smart defaults). - **Structure:** flexible — add/duplicate/delete/reorder scenes; per-scene duration 1–6s. - **Theme:** pick a `THEMES` entry, then tweak the 4 brand colors. - **Locked (not user-editable):** layout, motion language, finishing pass, type scale — the craft stays in the system. ## Status - Renders via FlexStory in all 3 aspects (engine = Phase 1, committed). - Pending: theme picker in studio, music/SFX audio assets, seed into the catalog, backend render passthrough (Phase 2).