feat: live render preview — node agent pushes PNG frames, frontend displays them in real time
render-svc: - db.UpdateJobPreview(): writes base64 PNG to render_jobs.image_preview_b64 (only on active jobs; Done/Failed/Cancelled rows ignored) - POST /v1/internal/render/jobs/:job_id/preview — node agent endpoint - Route registered under /v1/internal (nodeAuth) node-agent: - runner.PreviewFn callback type alongside ProgressFn - runner.preview.go: GeneratePreviewB64(percent, quality, resolution) — pure stdlib (image/png + encoding/base64), no external deps — 320×180 dark frame with animated progress bar + colored indicator dots - mock render: pushes a preview frame at every step (5→95%) - real AE render: pushes a preview frame every 30s - client.UpdatePreview(): POST /v1/internal/render/jobs/:job_id/preview - main.go: onPreview callback wires client.UpdatePreview() into runner.Run() frontend: - render-jobs.ts: RenderJobRow.preview_b64 field; read from progress endpoint - status/route.ts: previewB64 included in JSON response - RenderModal: aspect-ratio preview pane during polling — shows spinner until first frame arrives, then live-updates with each poll (every 3s); step label overlaid as badge bottom-right Co-Authored-By: Claude Sonnet 4.6 <noreply@anthropic.com>
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@@ -33,6 +33,8 @@ interface StatusResponse {
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outputUrl: string | null;
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progressMessage?: string | null;
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errorMessage?: string | null;
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/** Base64-encoded PNG preview frame from the node agent. */
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previewB64?: string | null;
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}
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const RESOLUTIONS: RenderSettings["resolution"][] = ["720p", "1080p", "4K"];
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@@ -55,6 +57,7 @@ export function RenderModal({
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const [progressMessage, setProgressMessage] = useState("");
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const [outputUrl, setOutputUrl] = useState<string | null>(null);
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const [errorMessage, setErrorMessage] = useState<string | null>(null);
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const [previewB64, setPreviewB64] = useState<string | null>(null);
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const reset = useCallback(() => {
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setJobStatus("idle");
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@@ -63,6 +66,7 @@ export function RenderModal({
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setProgressMessage("");
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setOutputUrl(null);
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setErrorMessage(null);
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setPreviewB64(null);
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}, []);
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useEffect(() => {
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@@ -95,6 +99,7 @@ export function RenderModal({
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setProgressMessage(
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data.progressMessage ?? `Rendering… ${data.progress}%`
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);
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if (data.previewB64) setPreviewB64(data.previewB64);
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if (data.status === "completed" && data.outputUrl) {
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setOutputUrl(data.outputUrl);
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@@ -219,9 +224,24 @@ export function RenderModal({
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</div>
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) : isBusy ? (
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<div className="space-y-4">
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<div className="flex items-center gap-2 text-sm text-gray-300">
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<Loader2 className="h-4 w-4 animate-spin text-primary-400" />
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{progressMessage || "Rendering…"}
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{/* Live preview frame from node agent */}
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<div className="relative overflow-hidden rounded-lg bg-[#0f111e] aspect-video">
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{previewB64 ? (
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// eslint-disable-next-line @next/next/no-img-element
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<img
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src={`data:image/png;base64,${previewB64}`}
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alt="Render preview"
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className="h-full w-full object-cover"
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/>
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) : (
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<div className="flex h-full w-full items-center justify-center">
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<Loader2 className="h-6 w-6 animate-spin text-primary-400/40" />
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</div>
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)}
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{/* Step badge */}
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<div className="absolute bottom-2 right-2 rounded-md bg-black/60 px-2 py-0.5 text-[10px] font-medium text-gray-300 backdrop-blur-sm">
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{progressMessage || "Rendering…"}
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</div>
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</div>
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<div>
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<div className="mb-1 flex justify-between text-xs text-gray-500">
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