feat(render): full-screen render page, one-active-render limit, app-wide progress
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Concurrent-render ceiling (a user runs 1 render at a time unless granted more):
- Identity: TokenService emits max_renders claim from User.ParallelRenderingCeiling
- Identity: admin POST /v1/users/{id}/render-slots (AdminService.SetRenderSlotsAsync,
clamped 1..50) — gamification or admin raises a user's ceiling
- render-svc: middleware reads max_renders (default 1); CreateJob rejects with 409
active_render_limit when active jobs >= ceiling
- render-svc: db.CountActiveJobs + ListActiveJobs; GET /v1/renders/active returns
in-flight renders + can_start_new
Full-screen render page (replaces the modal):
- /studio/render/[projectId]: config (resolution/fps) → live preview + progress →
download; resumes this project's in-flight render on mount; blocks when another
render is active; reads ?preset=
- StudioTopBar export menu now navigates to the page; RenderModal deleted (dead)
App-wide minimal progress:
- GlobalRenderProgress pill mounted in the locale layout for authed users; polls
/api/render/active every 4s, shows thumbnail + step + % on every page, click →
the render page; hidden on the render page and when idle
Admin: UserActions gains a "concurrent render slots" control.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -3,6 +3,7 @@ package middleware
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import (
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"fmt"
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"net/http"
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"strconv"
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"strings"
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"github.com/flatrender/render-svc/internal/models"
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@@ -12,10 +13,11 @@ import (
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)
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const (
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CtxUserID = "user_id"
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CtxTenantID = "tenant_id"
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CtxIsAdmin = "is_admin"
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CtxRole = "role"
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CtxUserID = "user_id"
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CtxTenantID = "tenant_id"
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CtxIsAdmin = "is_admin"
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CtxRole = "role"
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CtxMaxRenders = "max_renders"
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)
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func JWTAuth(secret string) gin.HandlerFunc {
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@@ -54,10 +56,25 @@ func JWTAuth(secret string) gin.HandlerFunc {
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}
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role, _ := claims["role"].(string)
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// max_renders: concurrent-render ceiling. Identity emits it as a string;
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// also accept a JSON number. Default 1 when absent/unparseable.
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maxRenders := 1
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switch v := claims["max_renders"].(type) {
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case string:
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if n, err := strconv.Atoi(v); err == nil && n > 0 {
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maxRenders = n
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}
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case float64:
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if v >= 1 {
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maxRenders = int(v)
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}
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}
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c.Set(CtxUserID, userID)
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c.Set(CtxTenantID, tenantID)
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c.Set(CtxIsAdmin, isAdmin)
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c.Set(CtxRole, role)
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c.Set(CtxMaxRenders, maxRenders)
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c.Next()
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}
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}
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@@ -111,3 +128,16 @@ func GetTenantID(c *gin.Context) uuid.UUID {
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id, _ := v.(uuid.UUID)
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return id
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}
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// GetMaxRenders returns the user's concurrent-render ceiling (default 1).
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func GetMaxRenders(c *gin.Context) int {
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v, ok := c.Get(CtxMaxRenders)
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if !ok {
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return 1
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}
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n, _ := v.(int)
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if n < 1 {
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return 1
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}
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return n
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}
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