feat(render+templates): Remotion engine, 16 branded templates (incl. 3D), seconds pricing, coming-soon
Render engine - Add Remotion (code-based) as a 2nd render engine alongside After Effects. node-agent dispatches on Job.Engine; RunRemotion maps bindings -> --props, renders native then ffmpeg-scales to the quality tier (aspect-preserving). - content.projects.render_engine + render_remotion_comp (migration 32); render-svc claim resolves engine and routes (skips .aep for Remotion). - Admin TemplatesAdmin gains an engine picker + Remotion composition id field. Template pack (services/remotion) - 16 branded, Persian (Vazirmatn), color- and text-editable templates, each in 3 aspects (16:9 / 1:1 / 9:16): LogoMotion, Opener, InstaPromo, YouTubeIntro, Slideshow, HappyBirthday, SalePromo, QuoteCard, EventInvite, Countdown, GlitterReveal (editable logo image), NowruzGreeting (animated characters), and 4 cinematic 3D templates via @remotion/three (Hero3D, Nowruz3D, Birthday3D, Promo3D) with reflections + bloom/DOF/vignette. - scripts/seed_remotion_templates.py seeds containers/projects/scenes/colors. Pricing - Rewrite /pricing to the seconds-based model (charge = length x resolution), data-driven from /v1/plans, Toman, broker checkout. Coming-soon - Persian experimental-build overlay on all pages (launch date + countdown). Fixes - middleware matcher bypasses all static asset paths; catalog mapping passes cover image + preview video so real thumbnails render. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -95,6 +95,11 @@ public class Project
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public decimal VipFactor { get; set; } = 1.0m;
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public string RenderAepComp { get; set; } = "flatrender";
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/// <summary>Render engine for this template: "AfterEffects" (default) or "Remotion".</summary>
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public string RenderEngine { get; set; } = "AfterEffects";
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/// <summary>For Remotion templates, the composition id to render (e.g. "KineticQuote").</summary>
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public string? RenderRemotionComp { get; set; }
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public string? SharedLayerImage { get; set; }
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public string? SharedColorsSvg { get; set; }
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public string? SharedColorPresetsSvg { get; set; }
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