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flatrender/services/identity/FlatRender.IdentitySvc/Domain/Entities/Gamification.cs
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using FlatRender.IdentitySvc.Domain.Enums;
namespace FlatRender.IdentitySvc.Domain.Entities;
public class Quest
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid? TenantId { get; set; }
public string Title { get; set; } = default!;
public string? Challenge { get; set; }
public string? Why { get; set; }
public string? Hint { get; set; }
public string? Aphorism { get; set; }
public string? Icon { get; set; }
public QuestType QuestType { get; set; }
public string TargetEvent { get; set; } = default!;
public int TargetCount { get; set; } = 1;
public string Metadata { get; set; } = "{}";
public PrizeType PrizeType { get; set; }
public long PrizeAmount { get; set; }
public int? LevelLimit { get; set; }
public string? StartUrl { get; set; }
public string? PostActionName { get; set; }
public int OrderValue { get; set; }
public DateTime? StartsAt { get; set; }
public DateTime? ExpiresAt { get; set; }
public bool IsActive { get; set; } = true;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
public ICollection<UserQuestProgress> Progress { get; set; } = [];
}
public class UserQuestProgress
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid UserId { get; set; }
public Guid QuestId { get; set; }
public Quest Quest { get; set; } = default!;
public int CurrentCount { get; set; }
public string? TextValue { get; set; }
public bool IsCompleted { get; set; }
public DateTime? CompletedAt { get; set; }
public bool PrizeClaimed { get; set; }
public DateTime? PrizeClaimedAt { get; set; }
public DateOnly? PeriodStart { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
}
public class Gift
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid? TenantId { get; set; }
public string Name { get; set; } = default!;
public string? Description { get; set; }
public string? Icon { get; set; }
public GiftType GiftType { get; set; }
public PrizeType PrizeType { get; set; }
public long Value { get; set; }
public string? Unit { get; set; }
public Guid? AssignedByUserId { get; set; }
public bool IsActive { get; set; } = true;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
public ICollection<EarnedGift> EarnedGifts { get; set; } = [];
}
public class EarnedGift
{
public Guid Id { get; set; } = Guid.NewGuid();
public Guid UserId { get; set; }
public Guid GiftId { get; set; }
public Gift Gift { get; set; } = default!;
public Guid? NotificationId { get; set; }
public string? Source { get; set; }
public Guid? SourceRef { get; set; }
public DateTime EarnedAt { get; set; } = DateTime.UtcNow;
public DateTime? ExpiresAt { get; set; }
public bool IsUsed { get; set; }
public DateTime? UsedAt { get; set; }
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
}
public class Avatar
{
public Guid Id { get; set; } = Guid.NewGuid();
public string Code { get; set; } = default!;
public string Url { get; set; } = default!;
public string? Description { get; set; }
public int Sort { get; set; }
public bool IsActive { get; set; } = true;
public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
}