33 lines
1.5 KiB
C#
33 lines
1.5 KiB
C#
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namespace FlatRender.ContentSvc.Models;
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// ── Preset stories (admin-authored premade example videos per template) ───────
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// A preset story is a ready-made, pre-filled version of a template that a user can
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// pick to start a project already populated with text + media. The filled values
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// live in ScenesSpa (the studio scene JSON); PresetScene rows order the scenes.
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public record PresetSceneInput(Guid SceneId, int Sort, decimal? DefaultDurationSec);
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public record PresetSceneResponse(
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Guid Id, Guid SceneId, string? SceneKey, string? SceneTitle, int Sort, decimal? DefaultDurationSec
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);
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// Light projection for list endpoints (omits the heavy ScenesSpa blob).
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public record PresetStorySummary(
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Guid Id, Guid ProjectId, string Name, string? Description, string? Demo,
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Guid? MusicId, int Sort, bool IsPublished, int SceneCount,
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DateTime CreatedAt, DateTime UpdatedAt
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);
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// Full story incl. scenes + the filled-values blob (GET one).
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public record PresetStoryResponse(
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Guid Id, Guid ProjectId, string Name, string? Description, string? Demo,
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Guid? MusicId, string? ScenesSpa, int Sort, bool IsPublished,
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DateTime CreatedAt, DateTime UpdatedAt, List<PresetSceneResponse> Scenes
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);
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public record SavePresetStoryRequest(
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Guid ProjectId, string Name, string? Description = null, string? Demo = null,
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Guid? MusicId = null, string? ScenesSpa = null, int Sort = 0, bool IsPublished = true,
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List<PresetSceneInput>? Scenes = null
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);
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