47 lines
2.5 KiB
Markdown
47 lines
2.5 KiB
Markdown
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# Template Spec — CharacterJourney (pilot)
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Produced by the guided brief (`docs/TEMPLATE_BRIEF.md`). The first filled spec —
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serves as the audit trail and the contract a future AI/user-form would emit.
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## Decisions (from the brief)
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- **Type:** character explainer / story (framework targets ALL Renderforest-style
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types — logo reveal, opener, slideshow, promo, showcase, personal/commercial — via
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the shared scene-block engine; this is the first concrete template).
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- **Story:** Idea → struggle → tool → win.
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- **Design ingredients (all on):** flat 2.5D characters · 3D depth + parallax ·
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kinetic typography · film finish (grain/vignette/micro-motion).
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- **Timing:** standard — 3s default, editable 1–6s per scene.
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- **Colors:** theme + 4-color tweak (curated `THEMES`, then accent/secondary/bg/text
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override). Pilot theme: `warm-editorial`.
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- **Music:** per-category/vibe — a tagged library; this arc → "uplifting build".
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*(Dependency: vendored CC0 music not yet sourced — audio hooks designed, stubbed.)*
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- **SFX:** optional, operator-placed (whoosh/click on transitions), user-toggle.
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*(Dependency: vendored CC0 SFX not yet sourced.)*
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- **Aspect:** all three (16:9 / 1:1 / 9:16), re-flowed.
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## Scene list (storyboard) — `src/scenes/presets.ts` `CHARACTER_JOURNEY`
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| # | Block | Dur | Beat | Copy (fa) |
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|---|---|---|---|---|
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| 1 | TitleCard | 4s | Hook | «از یک ایده تا واقعیت» |
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| 2 | CharacterScene | 3s | Idea | «یک ایده» (cup) |
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| 3 | CharacterScene | 3s | Struggle | «اما سخت بود» |
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| 4 | CharacterScene | 3s | Tool | «تا اینکه…» (laptop) |
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| 5 | Slideshow | 6s | Value | «چرا فلترندر؟» × 3 |
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| 6 | CharacterScene | 3s | Win | «و حالا…» (plant) |
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| 7 | OutroCTA | 4s | CTA | «فلترندر» + «رایگان شروع کن» |
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Total ≈ 26s (dynamic; tracks Σ per-scene durations).
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## Editable surface (the "rails")
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- **Content:** per-scene title/caption/text/character/prop/slides (bounded fields,
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smart defaults).
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- **Structure:** flexible — add/duplicate/delete/reorder scenes; per-scene duration 1–6s.
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- **Theme:** pick a `THEMES` entry, then tweak the 4 brand colors.
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- **Locked (not user-editable):** layout, motion language, finishing pass, type scale —
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the craft stays in the system.
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## Status
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- Renders via FlexStory in all 3 aspects (engine = Phase 1, committed).
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- Pending: theme picker in studio, music/SFX audio assets, seed into the catalog,
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backend render passthrough (Phase 2).
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