using FlatRender.ContentSvc.Domain.Enums;

namespace FlatRender.ContentSvc.Domain.Entities;

public class ProjectContainer
{
    public Guid Id { get; set; } = Guid.NewGuid();
    public Guid? TenantId { get; set; }

    public string Slug { get; set; } = default!;
    public string Name { get; set; } = default!;
    public string? Description { get; set; }
    public string? Keywords { get; set; }
    public string? NewsText { get; set; }

    public string? Image { get; set; }
    public string? Demo { get; set; }
    public string? FullDemo { get; set; }
    public string? MiniDemo { get; set; }
    public string? DemoScriptTag { get; set; }

    public bool IsPublished { get; set; }
    public bool IsPremium { get; set; }
    public bool IsMockup { get; set; }
    public ChooseMode PrimaryMode { get; set; } = ChooseMode.FLEXIBLE;

    public decimal? RateAvg { get; set; }
    public int RateCount { get; set; }
    public long ViewCount { get; set; }
    public long UseCount { get; set; }

    public int Sort { get; set; }
    public DateTime SortDate { get; set; } = DateTime.UtcNow;

    public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
    public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
    public DateTime? DeletedAt { get; set; }

    public ICollection<Project> Projects { get; set; } = [];
    public ICollection<ContainerCategory> ContainerCategories { get; set; } = [];
    public ICollection<ContainerTag> ContainerTags { get; set; } = [];
    public ICollection<Comment> Comments { get; set; } = [];
}

public class ContainerCategory
{
    public Guid ContainerId { get; set; }
    public ProjectContainer Container { get; set; } = default!;
    public Guid CategoryId { get; set; }
    public Category Category { get; set; } = default!;
    public int Sort { get; set; }
}

public class ContainerTag
{
    public Guid ContainerId { get; set; }
    public ProjectContainer Container { get; set; } = default!;
    public Guid TagId { get; set; }
    public Tag Tag { get; set; } = default!;
}

public class Project
{
    public Guid Id { get; set; } = Guid.NewGuid();
    public Guid ContainerId { get; set; }
    public ProjectContainer Container { get; set; } = default!;
    public Guid? ProjectServerId { get; set; }

    public string Name { get; set; } = default!;
    public string? Description { get; set; }
    public string? Image { get; set; }
    public string? FullDemo { get; set; }
    public string? DemoScriptTag { get; set; }
    public string? DownloadLink { get; set; }

    public string? AepMinioBucket { get; set; }
    public string? AepMinioKey { get; set; }
    public string? AepFileUrl { get; set; }
    public string? AepFileMd5 { get; set; }
    public long? AepFileSizeBytes { get; set; }
    public DateTime? AepUploadedAt { get; set; }
    public string? Folder { get; set; }

    public int OriginalWidth { get; set; }
    public int OriginalHeight { get; set; }
    public string? Aspect { get; set; }

    public decimal ProjectDurationSec { get; set; }
    public decimal? MinDurationSec { get; set; }
    public decimal? MaxDurationSec { get; set; }
    public int FreeFps { get; set; } = 30;

    public ChooseMode ChooseMode { get; set; }
    public ResolutionKind Resolution { get; set; } = ResolutionKind.FullHD;
    public decimal VipFactor { get; set; } = 1.0m;
    public string RenderAepComp { get; set; } = "flatrender";

    public string? SharedLayerImage { get; set; }
    public string? SharedColorsSvg { get; set; }
    public string? SharedColorPresetsSvg { get; set; }

    public bool IsPublished { get; set; }
    public int Sort { get; set; }

    public DateTime CreatedAt { get; set; } = DateTime.UtcNow;
    public DateTime UpdatedAt { get; set; } = DateTime.UtcNow;
    public DateTime? DeletedAt { get; set; }

    public ICollection<Scene> Scenes { get; set; } = [];
    public ICollection<SharedColor> SharedColors { get; set; } = [];
    public ICollection<SharedColorPreset> SharedColorPresets { get; set; } = [];
    public ICollection<SharedLayer> SharedLayers { get; set; } = [];
    public ICollection<ProjectCharacterController> CharacterControllers { get; set; } = [];
    public ICollection<ProjectCharacterPreset> CharacterPresets { get; set; } = [];
    public ICollection<PresetStory> PresetStories { get; set; } = [];
}
