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fix(game): center the trick area in RTL (felt no longer overflows its container)
The felt was w-[min(96vw,560px)] inside a p-3 flex container; on phones 96vw
exceeds the padded width, and an overflowing flex item under justify-center in
an RTL layout pins to the start (right) and overflows left — so the trick area
(centered on the felt) drifted off-center. Added max-w-full to cap the felt to
its container so justify-center truly centers it.

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
2026-06-15 20:03:57 +03:30
2026-06-04 06:09:11 +03:30
2026-06-04 06:09:11 +03:30

This is a Next.js project bootstrapped with create-next-app.

Getting Started

First, run the development server:

npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev

Open http://localhost:3000 with your browser to see the result.

You can start editing the page by modifying app/page.tsx. The page auto-updates as you edit the file.

This project uses next/font to automatically optimize and load Geist, a new font family for Vercel.

Learn More

To learn more about Next.js, take a look at the following resources:

You can check out the Next.js GitHub repository - your feedback and contributions are welcome!

Deploy on Vercel

The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.

Check out our Next.js deployment documentation for more details.

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