soroush.asadi 23b3713b44
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fix(online): green-felt freeze — replay initial state to late subscriber
Root cause: the server sends matchFound then immediately broadcasts the first
state, but the client only subscribes to state inside enterServerMatch, which
runs a React effect later — so the ordered "state" message is dispatched while
there are no subscribers and is dropped. The server then waits for the human
hakem's trump choice that can never come → permanent freeze on the green felt.

- signalr-service: cache lastState; replay it to a late onState subscriber on a
  microtask (after enterServerMatch resets its store); clear the cache on every
  fresh-match entry (startMatchmaking / createRoom / acceptInvite) so a finished
  game's final state is never replayed into a new match.
- safety net: if no state lands within 2.5s of matchFound, the client invokes
  the new Resync hub method; server re-sends the current state to that player.

Co-Authored-By: Claude Opus 4.8 (1M context) <noreply@anthropic.com>
2026-06-17 00:33:07 +03:30
2026-06-04 06:09:11 +03:30
2026-06-04 06:09:11 +03:30

This is a Next.js project bootstrapped with create-next-app.

Getting Started

First, run the development server:

npm run dev
# or
yarn dev
# or
pnpm dev
# or
bun dev

Open http://localhost:3000 with your browser to see the result.

You can start editing the page by modifying app/page.tsx. The page auto-updates as you edit the file.

This project uses next/font to automatically optimize and load Geist, a new font family for Vercel.

Learn More

To learn more about Next.js, take a look at the following resources:

You can check out the Next.js GitHub repository - your feedback and contributions are welcome!

Deploy on Vercel

The easiest way to deploy your Next.js app is to use the Vercel Platform from the creators of Next.js.

Check out our Next.js deployment documentation for more details.

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