Server:
- daily (/api/daily, /api/daily/claim) + shop (/api/shop/buy) + ChargeEntry
- GameRoom (via IServiceScopeFactory) deducts ranked entry at match start and
applies match rewards at match-over, broadcasting profile + reward over the hub
- tested: daily, shop (owned-guard), ranked entry deduction pushed over hub
Client:
- SignalrService routes profile/coins/plan/daily/shop/match to the server (Bearer);
onProfile/onReward hub events; guest/offline fall back to local
- session-store syncs profile from hub; game-store serverReward; GameScreen shows
live ranked reward from hub (no double submit), submits client-run games
- single source of truth in live mode (no economy divergence)
Postgres-ready via config (Provider=postgres); EnsureCreated for now.
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
- EF Core (SQLite dev / Postgres prod via config); ProfileRow JSON blob +
LedgerRow audit; EnsureCreated at startup
- C# Gamification port (ranks/elo/coins/xp/achievements/titles) → server
computes match rewards; ProfileService (get/update/plan/buyCoins/applyMatch)
- JWT endpoints: profile GET/PUT, plan, coins packs/buy, match/result;
auth upserts the profile
- Tested end-to-end (buy + ranked win+kot persisted & server-computed)
- Client still mock-backed for now (wiring is the next step)
Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>