Resume: exiting a match keeps it alive instead of destroying it
Leaving the table (back button, browser/hardware back) no longer resets the game — it minimizes it and stays resumable: - game-store: add `paused` + minimize()/resume(). Single-player (AI) matches pause their local timers so nothing happens while away; live (server-run) matches keep streaming via the still-active subscription (the .NET GameRoom already runs the match to completion and re-broadcasts state on reconnect). - GameScreen: an unmount effect minimizes any in-progress match no matter how you leave; only a finished match (reward dismissed) tears down. - ResumeGameBar: floating "return to game" pill shown from any screen while a match is alive, or while a finished match still has an unseen reward. - page.tsx: after a full reload, re-enter live mode (minimized) when the server re-broadcasts state, and notify when a match you left finishes while away. Verified: tsc + next build clean; web image rebuilt and serving on :1500. Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
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@@ -29,6 +29,11 @@ const fa: Dict = {
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"home.lang": "English",
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"home.onlineCount": "{n} نفر آنلاین",
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"resume.title": "بازی در جریان",
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"resume.cta": "بازگشت به بازی",
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"resume.matchEnded": "بازی به پایان رسید",
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"resume.matchEndedBody": "نتیجه و جایزه را ببینید",
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"seat.you": "شما",
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"team.us": "ما",
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"team.them": "حریف",
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@@ -270,6 +275,11 @@ const en: Dict = {
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"home.lang": "فارسی",
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"home.onlineCount": "{n} players online",
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"resume.title": "Game in progress",
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"resume.cta": "Return to game",
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"resume.matchEnded": "Match ended",
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"resume.matchEndedBody": "See the result and reward",
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"seat.you": "You",
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"team.us": "Us",
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"team.them": "Them",
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