Split card design into front+back, add sound effects & background music
Card design: - Separate cardFront + cardBack (each own/equip independently) - Fronts: classic (free), ivory/rosegold (buy), parchment/mint (earned) - Backs: classic (free), sapphire/emerald (buy), ruby/royal (earned) - PlayingCard `front` prop; table applies front to all faces, back to opponents - Profile has front + back pickers; shop has both sections Audio: - Web Audio synth engine (no asset files): SFX for card/deal/trump/trick, win/lose, message, notify, award, levelup, purchase, kot + ambient music - Toggles in profile (Audio) + mute button in game HUD; prefs persisted - Wired across game-store, rewards, daily, shop, chat Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
@@ -1,9 +1,10 @@
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"use client";
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import { AnimatePresence, motion } from "framer-motion";
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import { Crown, LogOut, SmilePlus, WifiOff } from "lucide-react";
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import { Crown, LogOut, SmilePlus, Volume2, VolumeX, WifiOff } from "lucide-react";
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import { useEffect, useState } from "react";
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import { TURN_MS, useGameStore } from "@/lib/game-store";
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import { useSoundStore } from "@/lib/sound-store";
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import { legalMoves } from "@/lib/hokm/engine";
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import { sortHand } from "@/lib/hokm/deck";
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import {
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@@ -17,7 +18,7 @@ import {
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} from "@/lib/hokm/types";
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import { useI18n } from "@/lib/i18n";
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import { useSessionStore } from "@/lib/session-store";
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import { cardStyleById, ownedReactions, ownedStickers } from "@/lib/online/gamification";
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import { cardBackById, cardFrontById, ownedReactions, ownedStickers } from "@/lib/online/gamification";
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import { getService } from "@/lib/online/service";
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import { cn } from "@/lib/cn";
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import { PlayingCard } from "./PlayingCard";
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@@ -34,12 +35,26 @@ function useCountdown(deadline: number | null) {
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return Math.max(0, Math.ceil((deadline - now) / 1000));
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}
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function useCardSkins() {
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const frontId = useSessionStore((s) => s.profile?.cardFront ?? "classic");
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const backId = useSessionStore((s) => s.profile?.cardBack ?? "classic");
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const f = cardFrontById(frontId);
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const b = cardBackById(backId);
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return {
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front: { bg1: f.bg1, bg2: f.bg2, border: f.border },
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back: { c1: b.c1, c2: b.c2, accent: b.accent },
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};
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}
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export function GameTable({ onExit }: { onExit?: () => void } = {}) {
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const game = useGameStore((s) => s.game);
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const reset = useGameStore((s) => s.reset);
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const mode = useGameStore((s) => s.mode);
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const { t } = useI18n();
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const sfx = useSoundStore((s) => s.sfx);
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const toggleSfx = useSoundStore((s) => s.toggleSfx);
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const exit = onExit ?? reset;
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const { phase, players, hakem, trump, turn, currentTrick } = game;
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@@ -56,6 +71,17 @@ export function GameTable({ onExit }: { onExit?: () => void } = {}) {
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<Scoreboard />
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<div className="flex items-center gap-2">
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{trump && <TrumpBadge trump={trump} />}
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<button
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onClick={toggleSfx}
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className="glass rounded-full p-2.5 hover:bg-navy-800 transition"
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title={t("settings.sound")}
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>
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{sfx ? (
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<Volume2 className="size-4 text-gold-400" />
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) : (
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<VolumeX className="size-4 text-cream/60" />
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)}
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</button>
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<button
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onClick={exit}
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className="glass rounded-full p-2.5 hover:bg-navy-800 transition"
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@@ -239,9 +265,7 @@ function OpponentHand({
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horizontal?: boolean;
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}) {
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const count = useGameStore((s) => s.game.players[seat].hand.length);
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const styleId = useSessionStore((s) => s.profile?.cardStyle ?? "classic");
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const cs = cardStyleById(styleId);
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const back = { c1: cs.c1, c2: cs.c2, accent: cs.accent };
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const { back } = useCardSkins();
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const cards = Array.from({ length: count });
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return (
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<div
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@@ -287,6 +311,7 @@ function TrickArea({
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winner: Seat | null;
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phase: string;
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}) {
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const { front } = useCardSkins();
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return (
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<div className="absolute inset-0 flex items-center justify-center">
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<div className="relative size-1 ">
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@@ -315,7 +340,7 @@ function TrickArea({
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: undefined,
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}}
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>
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<PlayingCard card={pc.card} size="md" />
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<PlayingCard card={pc.card} size="md" front={front} />
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</motion.div>
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);
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})}
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@@ -332,6 +357,7 @@ function PlayerHand({ legalIds }: { legalIds: Set<string> }) {
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const phase = useGameStore((s) => s.game.phase);
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const turn = useGameStore((s) => s.game.turn);
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const playHuman = useGameStore((s) => s.playHuman);
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const { front } = useCardSkins();
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const sorted = sortHand(hand);
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const myTurn = phase === "playing" && turn === 0;
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@@ -376,6 +402,7 @@ function PlayerHand({ legalIds }: { legalIds: Set<string> }) {
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card={card}
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size="lg"
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dimmed={dimmed}
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front={front}
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className={cn(playable && "ring-2 ring-gold-400/70")}
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/>
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</motion.button>
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@@ -627,6 +654,7 @@ function Backdrop({ children }: { children: React.ReactNode }) {
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function HakemOverlay() {
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const game = useGameStore((s) => s.game);
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const { t } = useI18n();
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const { front } = useCardSkins();
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const hakemName = game.hakem != null ? game.players[game.hakem].name : "";
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return (
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<Backdrop>
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@@ -645,7 +673,7 @@ function HakemOverlay() {
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animate={{ opacity: 1, y: 0, rotateY: 0 }}
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transition={{ delay: i * 0.12 }}
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>
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<PlayingCard card={pc.card} size="sm" />
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<PlayingCard card={pc.card} size="sm" front={front} />
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</motion.div>
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))}
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</div>
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@@ -14,8 +14,9 @@ import {
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} from "lucide-react";
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import { useGameStore } from "@/lib/game-store";
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import { useSessionStore } from "@/lib/session-store";
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import { useUIStore } from "@/lib/ui-store";
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import { useUIStore, type Screen } from "@/lib/ui-store";
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import { useI18n } from "@/lib/i18n";
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import { sound } from "@/lib/sound";
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import { SUIT_SYMBOL } from "@/lib/hokm/types";
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import { TopBar } from "./online/TopBar";
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@@ -28,13 +29,19 @@ export function HomeScreen() {
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const isAuthed = useSessionStore((s) => s.isAuthed);
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const signOut = useSessionStore((s) => s.signOut);
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const nav = (screen: Screen) => {
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sound.init();
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sound.play("click");
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go(screen);
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};
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const playVsComputer = () => {
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const you = profile?.displayName || t("seat.you");
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newMatch({ names: [you, "آرش", "کیان", "نیلوفر"], targetScore: 7 });
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goGame("home");
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};
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const playOnline = () => (isAuthed ? go("online") : go("auth"));
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const playOnline = () => nav(isAuthed ? "online" : "auth");
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return (
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<main className="persian-pattern relative min-h-dvh w-full overflow-y-auto">
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@@ -78,10 +85,10 @@ export function HomeScreen() {
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{/* tiles */}
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<div className="grid grid-cols-4 gap-2.5 mt-4">
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<Tile icon={<User className="size-5" />} label={t("menu.profile")} onClick={() => go("profile")} />
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<Tile icon={<Users className="size-5" />} label={t("menu.friends")} onClick={() => go(isAuthed ? "friends" : "auth")} />
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<Tile icon={<Trophy className="size-5" />} label={t("menu.leaderboard")} onClick={() => go("leaderboard")} />
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<Tile icon={<ShoppingBag className="size-5" />} label={t("menu.shop")} onClick={() => go("shop")} />
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<Tile icon={<User className="size-5" />} label={t("menu.profile")} onClick={() => nav("profile")} />
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<Tile icon={<Users className="size-5" />} label={t("menu.friends")} onClick={() => nav(isAuthed ? "friends" : "auth")} />
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<Tile icon={<Trophy className="size-5" />} label={t("menu.leaderboard")} onClick={() => nav("leaderboard")} />
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<Tile icon={<ShoppingBag className="size-5" />} label={t("menu.shop")} onClick={() => nav("shop")} />
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</div>
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<div className="flex-1" />
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@@ -17,6 +17,12 @@ interface CardBack {
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accent: string;
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}
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interface CardFront {
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bg1: string;
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bg2: string;
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border: string;
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}
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interface Props {
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card?: Card;
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faceDown?: boolean;
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@@ -24,6 +30,7 @@ interface Props {
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className?: string;
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dimmed?: boolean;
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back?: CardBack;
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front?: CardFront;
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}
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export function PlayingCard({
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@@ -33,6 +40,7 @@ export function PlayingCard({
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className,
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dimmed,
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back,
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front,
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}: Props) {
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const s = SIZES[size];
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@@ -76,7 +84,13 @@ export function PlayingCard({
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dimmed && "opacity-45",
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className
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)}
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style={{ width: s.w, height: s.h }}
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style={{
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width: s.w,
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height: s.h,
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...(front
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? { background: `linear-gradient(160deg, ${front.bg1}, ${front.bg2})`, borderColor: front.border }
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: {}),
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}}
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>
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<div className={cn("absolute top-1 left-1.5 leading-none font-bold", color, s.rank)}>
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<div>{rankLabel(card.rank)}</div>
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@@ -8,6 +8,7 @@ import { useUIStore } from "@/lib/ui-store";
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import { useI18n } from "@/lib/i18n";
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import { DAILY_REWARDS } from "@/lib/online/gamification";
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import { getService } from "@/lib/online/service";
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import { sound } from "@/lib/sound";
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import { DailyRewardState } from "@/lib/online/types";
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import { cn } from "@/lib/cn";
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@@ -29,6 +30,7 @@ export function DailyRewardModal() {
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const claim = async () => {
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const res = await getService().claimDaily();
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setClaimed(res.reward);
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sound.play("award");
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await refreshProfile();
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setState(await getService().getDailyState());
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};
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@@ -2,7 +2,9 @@
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import { motion } from "framer-motion";
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import { Coins, Sparkles, Star, TrendingDown, TrendingUp } from "lucide-react";
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import { useEffect } from "react";
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import { useI18n } from "@/lib/i18n";
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import { sound } from "@/lib/sound";
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import { RewardResult } from "@/lib/online/types";
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export function PostMatchRewardsModal({
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@@ -17,6 +19,14 @@ export function PostMatchRewardsModal({
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const { t, locale } = useI18n();
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const sign = (n: number) => (n > 0 ? `+${n}` : `${n}`);
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useEffect(() => {
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const id = setTimeout(() => {
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if (reward.leveledUp) sound.play("levelUp");
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else if (reward.newAchievements.length || reward.newTitles.length) sound.play("award");
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}, 500);
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return () => clearTimeout(id);
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}, [reward]);
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return (
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<motion.div
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initial={{ opacity: 0 }}
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@@ -5,6 +5,7 @@ import { useEffect, useRef, useState } from "react";
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import { useOnlineStore } from "@/lib/online-store";
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import { useUIStore } from "@/lib/ui-store";
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import { useI18n } from "@/lib/i18n";
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import { sound } from "@/lib/sound";
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import { avatarEmoji } from "@/lib/online/types";
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import { cn } from "@/lib/cn";
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@@ -17,10 +18,16 @@ export function ChatScreen() {
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const go = useUIStore((s) => s.go);
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const [text, setText] = useState("");
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const endRef = useRef<HTMLDivElement>(null);
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const prevLen = useRef(0);
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const Chevron = locale === "fa" ? ChevronRight : ChevronLeft;
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useEffect(() => {
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endRef.current?.scrollIntoView({ behavior: "smooth" });
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if (messages.length > prevLen.current) {
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const last = messages[messages.length - 1];
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if (last && !last.fromMe) sound.play("message");
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}
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prevLen.current = messages.length;
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}, [messages]);
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if (!friend) {
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@@ -1,18 +1,22 @@
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"use client";
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import { Check, Coins, Crown, Pencil, Upload } from "lucide-react";
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import { Check, Coins, Crown, Music, Pencil, Upload, Volume2 } from "lucide-react";
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import { useRef, useState } from "react";
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import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader";
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import { RankBadge } from "@/components/online/RankBadge";
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import { XpBar } from "@/components/online/XpBar";
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import { Avatar } from "@/components/online/Avatar";
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import { useSessionStore } from "@/lib/session-store";
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import { useSoundStore } from "@/lib/sound-store";
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import { useI18n } from "@/lib/i18n";
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import {
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ACHIEVEMENTS,
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CARD_STYLES,
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CARD_BACKS,
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CARD_FRONTS,
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TITLES,
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achievementProgress,
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ownedCardBackIds,
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ownedCardFrontIds,
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} from "@/lib/online/gamification";
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import { AVATARS } from "@/lib/online/types";
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import { cn } from "@/lib/cn";
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@@ -31,6 +35,8 @@ export function ProfileScreen() {
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const winrate = s.games > 0 ? Math.round((s.wins / s.games) * 100) : 0;
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const titleDef = TITLES.find((x) => x.id === profile.title);
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const titleName = titleDef ? (locale === "fa" ? titleDef.nameFa : titleDef.nameEn) : null;
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const ownedFronts = new Set(ownedCardFrontIds(profile));
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const ownedBacks = new Set(ownedCardBackIds(profile));
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const saveName = async () => {
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if (name.trim()) await updateProfile({ displayName: name.trim() });
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@@ -163,17 +169,44 @@ export function ProfileScreen() {
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</div>
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</div>
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{/* card style picker */}
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{/* card front picker */}
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<div className="glass rounded-2xl p-4 mt-4">
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<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.cardStyleLabel")}</h3>
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<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.cardFront")}</h3>
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<div className="flex flex-wrap gap-2">
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{CARD_STYLES.filter((c) => profile.ownedCardStyles.includes(c.id)).map((c) => (
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{CARD_FRONTS.filter((c) => ownedFronts.has(c.id)).map((c) => (
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<button
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key={c.id}
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onClick={() => updateProfile({ cardStyle: c.id })}
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onClick={() => updateProfile({ cardFront: c.id })}
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className={cn(
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"rounded-xl p-1.5 flex items-center gap-2 transition",
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profile.cardStyle === c.id
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profile.cardFront === c.id
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? "gold-border ring-2 ring-gold-400/60 bg-navy-900/70"
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: "bg-navy-900/70 border border-transparent hover:bg-navy-800"
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)}
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>
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<span
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className="w-7 h-10 rounded-md border flex items-center justify-center text-xs text-slate-900"
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style={{ background: `linear-gradient(160deg, ${c.bg1}, ${c.bg2})`, borderColor: c.border }}
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>
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♠
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</span>
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<span className="text-xs text-cream/80 pe-1">{locale === "fa" ? c.nameFa : c.nameEn}</span>
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</button>
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))}
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</div>
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</div>
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{/* card back picker */}
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<div className="glass rounded-2xl p-4 mt-4">
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<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.cardBack")}</h3>
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<div className="flex flex-wrap gap-2">
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{CARD_BACKS.filter((c) => ownedBacks.has(c.id)).map((c) => (
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<button
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key={c.id}
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onClick={() => updateProfile({ cardBack: c.id })}
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className={cn(
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"rounded-xl p-1.5 flex items-center gap-2 transition",
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profile.cardBack === c.id
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? "gold-border ring-2 ring-gold-400/60 bg-navy-900/70"
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: "bg-navy-900/70 border border-transparent hover:bg-navy-800"
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)}
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@@ -185,14 +218,15 @@ export function ProfileScreen() {
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background: `repeating-linear-gradient(45deg, ${c.accent}55 0 4px, transparent 4px 8px), ${c.c2}`,
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}}
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/>
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<span className="text-xs text-cream/80 pe-1">
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{locale === "fa" ? c.nameFa : c.nameEn}
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</span>
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<span className="text-xs text-cream/80 pe-1">{locale === "fa" ? c.nameFa : c.nameEn}</span>
|
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</button>
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))}
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</div>
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</div>
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|
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{/* audio settings */}
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<SoundSettings />
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{/* stats */}
|
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<div className="glass rounded-2xl p-4 mt-4">
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<h3 className="text-sm font-bold text-cream/80 mb-3">{t("profile.stats")}</h3>
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@@ -259,3 +293,44 @@ function Stat({ label, value }: { label: string; value: string | number }) {
|
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</div>
|
||||
);
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||||
}
|
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|
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function SoundSettings() {
|
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const { t } = useI18n();
|
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const { sfx, music, toggleSfx, toggleMusic } = useSoundStore();
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return (
|
||||
<div className="glass rounded-2xl p-4 mt-4">
|
||||
<h3 className="text-sm font-bold text-cream/80 mb-2">{t("settings.audio")}</h3>
|
||||
<ToggleRow icon={<Volume2 className="size-4 text-gold-400" />} label={t("settings.sound")} on={sfx} onClick={toggleSfx} />
|
||||
<ToggleRow icon={<Music className="size-4 text-gold-400" />} label={t("settings.music")} on={music} onClick={toggleMusic} />
|
||||
</div>
|
||||
);
|
||||
}
|
||||
|
||||
function ToggleRow({
|
||||
icon,
|
||||
label,
|
||||
on,
|
||||
onClick,
|
||||
}: {
|
||||
icon: React.ReactNode;
|
||||
label: string;
|
||||
on: boolean;
|
||||
onClick: () => void;
|
||||
}) {
|
||||
return (
|
||||
<button onClick={onClick} className="w-full flex items-center justify-between py-2">
|
||||
<span className="flex items-center gap-2 text-sm text-cream/85">
|
||||
{icon}
|
||||
{label}
|
||||
</span>
|
||||
<span className={cn("relative w-11 h-6 rounded-full transition", on ? "bg-gold-500" : "bg-navy-700")}>
|
||||
<span
|
||||
className={cn(
|
||||
"absolute top-0.5 size-5 rounded-full bg-white transition-all",
|
||||
on ? "ltr:right-0.5 rtl:left-0.5" : "ltr:left-0.5 rtl:right-0.5"
|
||||
)}
|
||||
/>
|
||||
</span>
|
||||
</button>
|
||||
);
|
||||
}
|
||||
|
||||
@@ -7,6 +7,7 @@ import { Sticker } from "@/components/online/Sticker";
|
||||
import { useSessionStore } from "@/lib/session-store";
|
||||
import { useI18n } from "@/lib/i18n";
|
||||
import { getService } from "@/lib/online/service";
|
||||
import { sound } from "@/lib/sound";
|
||||
import { ShopItem } from "@/lib/online/types";
|
||||
import { cn } from "@/lib/cn";
|
||||
|
||||
@@ -23,19 +24,26 @@ export function ShopScreen() {
|
||||
|
||||
if (!profile) return null;
|
||||
|
||||
const owns = (item: ShopItem) =>
|
||||
item.kind === "avatar"
|
||||
? profile.ownedAvatars.includes(item.id)
|
||||
: item.kind === "cardstyle"
|
||||
? profile.ownedCardStyles.includes(item.id)
|
||||
: item.kind === "reactionpack"
|
||||
? profile.ownedReactionPacks.includes(item.id)
|
||||
: profile.ownedStickerPacks.includes(item.id);
|
||||
const owns = (item: ShopItem) => {
|
||||
switch (item.kind) {
|
||||
case "avatar":
|
||||
return profile.ownedAvatars.includes(item.id);
|
||||
case "cardfront":
|
||||
return profile.ownedCardFronts.includes(item.id);
|
||||
case "cardback":
|
||||
return profile.ownedCardBacks.includes(item.id);
|
||||
case "reactionpack":
|
||||
return profile.ownedReactionPacks.includes(item.id);
|
||||
default:
|
||||
return profile.ownedStickerPacks.includes(item.id);
|
||||
}
|
||||
};
|
||||
|
||||
const buy = async (item: ShopItem) => {
|
||||
const res = await getService().buyItem(item.id);
|
||||
if (res.ok && res.profile) {
|
||||
setProfile(res.profile);
|
||||
sound.play("purchase");
|
||||
} else {
|
||||
setMsg(locale === "fa" ? res.messageFa : res.messageEn);
|
||||
setTimeout(() => setMsg(""), 1800);
|
||||
@@ -43,7 +51,8 @@ export function ShopScreen() {
|
||||
};
|
||||
|
||||
const avatars = items.filter((i) => i.kind === "avatar");
|
||||
const cardstyles = items.filter((i) => i.kind === "cardstyle");
|
||||
const cardfronts = items.filter((i) => i.kind === "cardfront");
|
||||
const cardbacks = items.filter((i) => i.kind === "cardback");
|
||||
const reactions = items.filter((i) => i.kind === "reactionpack");
|
||||
const stickers = items.filter((i) => i.kind === "stickerpack");
|
||||
|
||||
@@ -71,9 +80,30 @@ export function ShopScreen() {
|
||||
</div>
|
||||
</Section>
|
||||
|
||||
<Section title={t("shop.cardstyles")}>
|
||||
<Section title={t("shop.cardfronts")}>
|
||||
<div className="grid grid-cols-3 gap-3">
|
||||
{cardstyles.map((item) => (
|
||||
{cardfronts.map((item) => (
|
||||
<ItemCard
|
||||
key={item.id}
|
||||
item={item}
|
||||
owned={owns(item)}
|
||||
onBuy={() => buy(item)}
|
||||
preview={
|
||||
<span
|
||||
className="w-8 h-11 rounded-md border flex items-center justify-center text-slate-900"
|
||||
style={{ background: `linear-gradient(160deg, #ffffff, ${item.preview})`, borderColor: "rgba(0,0,0,0.18)" }}
|
||||
>
|
||||
♠
|
||||
</span>
|
||||
}
|
||||
/>
|
||||
))}
|
||||
</div>
|
||||
</Section>
|
||||
|
||||
<Section title={t("shop.cardbacks")}>
|
||||
<div className="grid grid-cols-3 gap-3">
|
||||
{cardbacks.map((item) => (
|
||||
<ItemCard
|
||||
key={item.id}
|
||||
item={item}
|
||||
|
||||
Reference in New Issue
Block a user