Add friend chat; replace betting wording (شرط) with entry coins

- Friend-to-friend chat outside the game (ChatScreen) with mock replies,
  per-friend history, unread tracking; chat button on each friend row
- OnlineService + mock + online-store extended with chat (list/get/send/markRead)
- Reframe gambling term: "شرط"/"Stake" -> "سکه ورودی"/"Entry coins";
  free entry labeled رایگان/Free

Co-Authored-By: Claude Opus 4.8 <noreply@anthropic.com>
This commit is contained in:
soroush.asadi
2026-06-04 10:21:44 +03:30
parent e2d0a602b6
commit 5776036d78
10 changed files with 290 additions and 4 deletions
+102
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@@ -0,0 +1,102 @@
"use client";
import { ChevronLeft, ChevronRight, Send } from "lucide-react";
import { useEffect, useRef, useState } from "react";
import { useOnlineStore } from "@/lib/online-store";
import { useUIStore } from "@/lib/ui-store";
import { useI18n } from "@/lib/i18n";
import { avatarEmoji } from "@/lib/online/types";
import { cn } from "@/lib/cn";
export function ChatScreen() {
const { t, locale } = useI18n();
const friend = useOnlineStore((s) => s.activeChatFriend);
const messages = useOnlineStore((s) => s.chatMessages);
const sendChat = useOnlineStore((s) => s.sendChat);
const closeChat = useOnlineStore((s) => s.closeChat);
const go = useUIStore((s) => s.go);
const [text, setText] = useState("");
const endRef = useRef<HTMLDivElement>(null);
const Chevron = locale === "fa" ? ChevronRight : ChevronLeft;
useEffect(() => {
endRef.current?.scrollIntoView({ behavior: "smooth" });
}, [messages]);
if (!friend) {
return null;
}
const back = () => {
closeChat();
go("friends");
};
const send = async () => {
const v = text.trim();
if (!v) return;
setText("");
await sendChat(v);
};
return (
<main className="persian-pattern relative h-dvh w-full flex flex-col">
{/* header */}
<header className="glass flex items-center gap-3 p-3 shrink-0 z-10">
<button onClick={back} className="rounded-full p-2 hover:bg-navy-800/80 transition">
<Chevron className="size-5 text-cream/80" />
</button>
<span className="text-2xl">{avatarEmoji(friend.avatar)}</span>
<div className="min-w-0">
<div className="text-sm font-bold text-cream truncate">{friend.displayName}</div>
<div className="text-[11px] text-teal-300">
{friend.status === "online"
? t("friends.online")
: friend.status === "in-game"
? t("friends.inGame")
: t("friends.offline")}
</div>
</div>
</header>
{/* messages */}
<div className="flex-1 overflow-y-auto p-4 space-y-2">
{messages.length === 0 && (
<p className="text-center text-cream/40 mt-16">{t("chat.empty")}</p>
)}
{messages.map((m) => (
<div
key={m.id}
className={cn(
"max-w-[78%] rounded-2xl px-3.5 py-2 text-sm",
m.fromMe
? "ms-auto btn-gold rounded-ee-sm"
: "me-auto glass text-cream rounded-es-sm"
)}
>
{m.text}
</div>
))}
<div ref={endRef} />
</div>
{/* input */}
<footer className="glass p-3 flex items-center gap-2 shrink-0">
<input
value={text}
onChange={(e) => setText(e.target.value)}
onKeyDown={(e) => e.key === "Enter" && send()}
placeholder={t("chat.placeholder")}
className="flex-1 rounded-full bg-navy-900/70 gold-border px-4 py-2.5 text-cream placeholder:text-cream/30 outline-none focus:ring-2 focus:ring-gold-500/40"
/>
<button
onClick={send}
className="btn-gold rounded-full p-3 shrink-0"
aria-label={t("chat.send")}
>
<Send className="size-4 rtl:-scale-x-100" />
</button>
</footer>
</main>
);
}
+14 -1
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@@ -1,9 +1,10 @@
"use client";
import { Check, UserPlus, X } from "lucide-react";
import { Check, MessageCircle, UserPlus, X } from "lucide-react";
import { useEffect, useState } from "react";
import { ScreenHeader, ScreenShell } from "@/components/online/ScreenHeader";
import { useOnlineStore } from "@/lib/online-store";
import { useUIStore } from "@/lib/ui-store";
import { useI18n } from "@/lib/i18n";
import { Friend, PresenceStatus, avatarEmoji } from "@/lib/online/types";
import { cn } from "@/lib/cn";
@@ -23,6 +24,8 @@ export function FriendsScreen() {
const accept = useOnlineStore((s) => s.acceptRequest);
const decline = useOnlineStore((s) => s.declineRequest);
const remove = useOnlineStore((s) => s.removeFriend);
const openChat = useOnlineStore((s) => s.openChat);
const go = useUIStore((s) => s.go);
const [query, setQuery] = useState("");
@@ -110,6 +113,16 @@ export function FriendsScreen() {
</div>
</div>
<span className="text-[11px] text-gold-300/80">{Math.round(f.rating)}</span>
<button
onClick={async () => {
await openChat(f);
go("chat");
}}
className="size-8 rounded-lg hover:bg-teal-700/40 flex items-center justify-center text-teal-300/80 hover:text-teal-200"
title={t("friends.message")}
>
<MessageCircle className="size-4" />
</button>
<button
onClick={() => remove(f.id)}
className="size-8 rounded-lg hover:bg-rose-700/40 flex items-center justify-center text-cream/40 hover:text-rose-300"
+1 -1
View File
@@ -47,7 +47,7 @@ export function OnlineLobbyScreen() {
stake === s ? "btn-gold" : "bg-navy-900/70 gold-border text-cream/70 hover:text-cream"
)}
>
{s === 0 ? t("menu.guest") : s.toLocaleString()}
{s === 0 ? t("common.free") : s.toLocaleString()}
</button>
))}
</div>